New Film in Progress

Dec
16
Posted by frankrause at 8:22 pm

I just finished a sketchbook I’d been working on since I was living in New York this July. Through most of it, you’ll be seeing cels from my new film, “Nosy Bear”. The bear character might look familiar, he’s been showing up in my sketchbooks for a long time, and even appeared in the very first post on this blog.

I tried a new technique for this film – I’d been having a lot of fun sketching with friends over the summer, and I didn’t want to head inside to the computer / light table / animation dungeon, so I thought I’d figure out a way to make my film while sitting outside in the park.


I made myself a tiny field guide, so I could trace a series of very small 16:9 fields into my sketchbook – I could fit about fifteen on each page. Then I animated with a nib pen and ink. People asked, “How do you test it, keep it registered, that sort of thing?” and the truth is I tried not to worry about it. At first, I shot quick tests with my cel phone camera, but after a couple pages I just tried to wing it.

The animation is done, along with the compositing and a preliminary soundtrack, so I’ve already started to send it to festivals. After Christmas I’ll be working with Steven Nistor, the sound engineer, to finish up the final audio.

I’m looking forward to showing everyone the finished work!

Dec
14
Posted by frankrause at 12:16 am

In my first-year Digital Methods class, all 53 students will be collaborating on a film, and I’m joining in. Each student was responsible for making one image. Then they were assigned an image from another student at random, and they’ll have to move from one image to the next in twenty seconds of animation. At the end of the semester we’ll have a 17:40 minute film. I’m really excited to see how it turns out.

The only thematic requirements were that each still had to contain a red, square-headed cat and a green backpack. My still was made in Maya, using only cubes. I’d been meaning to try something graphically simple in Maya since seeing David OReilly’s stuff, and I wanted to try something with a limited palette of objects and colors. Also, I’m shooting for a less-than-cartoony mood.

Jun
17
Posted by frankrause at 8:30 am
first layout

first layout

Here’s the first possible layout for my new film. I plan to use this blog as a production diary. It might be a little confusing at times, because I don’t know what this film is going to be about yet. I’ll be working on layouts for possible shots over the next few days as I try out some different moods.

Though I’m not sure of the plot, I have a few goals figured out:

First off, I’d like to have a few different characters. Though I’m happy with Moonraker, I don’t think I need another lone character wandering around a desolate planet. I’d like to have more opportunity for character interactions and acting.

Every year I try to make some sort of independent project, and I hope to have this film ready for the Ottawa deadline next June. When I start to loose steam, I can always look at the Hubley’s filmography for motivation!

I’d also like to use this as an excuse to learn a few new techniques. Maybe some Maya, maybe I’ll get to fiddle with that rotoscoping feature in iStopMotion. Maybe more puppets. Maybe I’ll be dressing up my cat or pixelating people in costumes. We’ll see.

Jan
05
Posted by frankrause at 2:16 pm

Will and I have been hammering away at a music video for Miles Kurosky‘s upcoming solo album for the past few months. Miles, along with Nik Freitas, are the team that did the fantastic soundtrack for Upstate Four. Click on their names to listen to some of their songs on MySpace, they’re awesome. We asked for the shortest song on Miles’ album, which is about a dog in a burning building.

Anyways, I thought I’d post some stills from the video. Will and I have it broken up into fifteen-second chunks, and we’re each handling our separate parts. I’m working in Brooklyn and Will’s working in Providence.

Still from Miles Kurosky video

The first chunk I worked on was animated with pen and ink in a flipbook style. The drawings are only about an inch by half an inch, but when I scanned them in at 1200dpi I found that they would work fine in 1280×720 resolution. Also, working small kept me from getting finicky about the animation. I made the border with construction paper, tearing little holes in it, scanning it in, and keying out the holes. It’s put together in After Effects with 3D layers. I’ve been meaning to try out the technique Javan Ivey created with “My Paper Mind“, but with a digital workflow. I’m not as into razor blades as Javan is.

Second still from Miles Kurosky video

Then I just had to go and make things complicated. Dammit. During the chorus, Miles’ voice is overdubbed many times, and it reminded me of the theme song from the Muppet Show, where the audience resopnds with “Why don’t you get things started?”, and it sounds like a crowd, but since it’s mostly Frank Oz and Jim Henson, it also sounds like two people.

So I decided to make a roomful of muppets singing the chorus. Again, dammit. First off, I had to make a muppet. I don’t own any muppets. I was lucky enough to find an old pattern from the 1960′s of a muppet. I also had some foam left over from when I made a scooter seat. It was too thick, so I cut it in half with a very sharp blade. A word of warning: don’t use thick foam to make a muppet. Thin foam, like the kind you can get out of a couch cushion, works best. Thick foam, like the kind in a scooter seat, won’t stay together with contact cement. Then you’ll have to glue AND sew the whole thing together. Also, thick foam insulates very well and after thirty re-takes under hot lights your hand can get pretty sweaty.

The plan was to use one puppet, but mix up the features and color shift it in After Effects to look like many different puppets. I made the eyes out of ping-pong ball halves and hot-glued thumbtacks inside so I could move the eyes around. Also, there are yarn wigs and felt features. The only color fur I could find at the fabric store was blue, so I made everything on the puppet cool-colored and shot it against a red screen. I only had my cheapo digital camera that shot at 20fps, so I slowed the music down by 120%, then when I sped up the shot footage, voila! 24fps.

first puppet footage looked like this.

Then, as I was going to sleep, I thought “Dammit! The song is about a dog! If I had put dog ears on the puppets, it could have been a theater full of DOG puppets!” The next weekend, Will was in town, so I shot about 20 videos of dog-eared puppets singing along. Much better.

Second puppet footage looked like this. With Will's wild pupeteering, the eyes sometimes popped out.

With the new and improved footage, I started putting it all together in After Effects. In retrospect, Maya would have been a better choice because of After Effects’ problem with lights and camera moves, but that’s all hindsight. The dogs were put together in groups of five with their chairs. Seven groups of five were arranged to make the whole crowd. Initially I wound up with 597 layers, which makes this my biggest AE project ever. There’s about 2300 puppets in the audience. Of course, very small proxies were rendered so that RAM previews weren’t all that bad. The whole thing was lit with red and yellow lights, which really helped tie the colors together.

A couple tips working with 3D After Effects:

Motion Tile is a handy effect. The carpet of the theater is a motion tile. This allows you to repeat textures over and over for backdrops.

Camera moves are very tricky in After Effects because of rendering time and because of the way all three coordinates are tied to the same ease-ins and ease-outs. First off, shut off all unecessary elements. I roughed out the camera moves using just the theater set. Secondly, parent the camera to three nulls and use each null for a different direction. That way, you can have a steady Z pan as the camera eases to the left and right.

I think my next segment will involve pyrotechnics.